AoeStats
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Arena

509746122Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 42m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1032
+15
🇺🇸 Khmer · United States
1027
+15
🇭🇰 Celts · Hong Kong SAR China
984
+17
🇺🇸 Cumans · United States
967
+18
🇻🇪 Vikings · Venezuela
1030
-17
🇧🇷 Romans · Brazil
1009
-16
🇺🇸 Portuguese · United States
1000
-48
🇹🇷 Burgundians · Türkiye
995
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,349 11:38 21:16 30:02 ⛏ Fast Castle
26 1,093 11:25 16:14 — ⛏ Fast Castle
26 1,122 11:04 16:25 28:47 ⛏ Fast Castle
25 1,076 11:10 13:55 33:19 ⛏ Fast Castle
21 893 12:57 22:40 35:54 ⛏ Fast Castle
18 775 11:50 21:34 31:53 ⛏ Fast Castle
17 725 14:02 18:32 29:48 ⛏ Fast Castle
4 172 21:46 32:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,900 15,005 13,575 1,850 54,330 62,253
21,645 14,190 8,720 2,250 46,805 54,244
20,795 14,415 8,575 2,265 46,050 48,025
27,305 11,620 4,540 2,550 46,015 55,831
15,395 17,955 9,240 1,640 44,230 52,407
12,465 6,380 3,460 1,660 23,965 23,888
10,100 9,475 3,700 200 23,475 27,699
5,985 3,785 1,885 0 11,655 14,531
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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