AoeStats
← Kanto

Arena

510386103Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 75m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
894
+16
🇦🇷 Poles · Argentina
881
+16
🇮🇳 Vietnamese · India
870
+46
🇧🇷 Persians · Brazil
814
+20
🇩🇪 Japanese · Germany
901
-18
🇹🇷 Turks · Türkiye
881
-17
🇹🇷 Hindustanis · Türkiye
877
-17
🇩🇪 Spanish · Germany
875
-17
Player eAPM Actions Feudal Castle Imperial Opening
44 3,304 12:31 17:24 32:08 ⛏ Fast Castle
36 2,717 11:15 15:02 34:37 ⛏ Fast Castle
31 2,389 12:18 17:44 23:25 ◆ FC into Fast Imp
26 1,952 12:10 16:51 39:15 ⚔ FC into Scouts
23 1,764 12:39 21:02 48:06 ⛏ Fast Castle
20 1,492 12:11 17:04 37:07 ⛏ Fast Castle
20 1,498 12:02 19:05 32:14
20 1,481 10:44 17:24 52:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
95,520 24,105 33,095 2,900 155,620 166,535
56,355 40,875 20,480 8,350 126,060 150,245
54,360 33,605 24,365 2,150 114,480 125,710
49,170 43,190 6,820 3,660 102,840 123,385
39,350 30,980 22,895 2,095 95,320 106,396
32,875 35,080 14,555 2,055 84,565 87,695
39,275 21,400 21,880 1,865 84,420 88,741
19,150 17,230 14,290 325 50,995 58,981
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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