AoeStats
← Honorius

Black Forest

508938305Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 66m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
765
+15
🇺🇸 Celts · United States
764
+15
🇦🇷 Persians · Argentina
733
+16
🇵🇪 Mongols · Peru
693
+18
🇹🇷 Byzantines · Türkiye
817
-20
🇹🇷 Koreans · Türkiye
772
-17
🇹🇷 Romans · Türkiye
762
-17
🇹🇷 Spanish · Türkiye
585
-16
Player eAPM Actions Feudal Castle Imperial Opening
22 1,436 11:30 16:04 30:49 ⛏ Fast Castle
20 1,355 13:02 21:53 31:31 ⛏ Fast Castle
19 1,289 13:07 20:58 35:16 ⛏ Fast Castle
16 1,063 13:29 19:34 35:10 ⛏ Fish Boom FC
15 985 12:16 22:31 33:05 ⛏ Fast Castle
15 972 11:52 21:03 37:25 ⛏ Fish Boom FC
13 857 12:30 23:12 35:11 ⛏ Fish Boom FC
9 589 14:53 21:34 40:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,010 35,520 15,480 3,450 83,460 102,104
20,650 41,251 17,300 3,660 82,861 109,496
36,065 23,048 15,545 2,805 77,463 83,027
20,470 37,172 13,635 3,275 74,552 108,337
27,005 21,678 17,835 2,565 69,083 94,885
21,035 17,780 23,595 2,240 64,650 82,330
23,070 25,410 12,515 3,225 64,220 66,606
21,450 12,925 13,820 3,020 51,215 73,576
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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