AoeStats
← Morrig4n4692

Arena

509986530Analyzed
1v1 RM · 4d ago on Sep 28, 2026· 87m 41s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1154
+26
🇧🇷 Cumans · Brazil
1125
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 2,992 10:28 17:26 30:18 ⛏ Fast Castle
31 2,718 8:48 20:09 30:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
77,245 49,930 22,950 2,800 152,925 158,561
55,940 43,683 21,470 6,700 127,793 141,282
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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