AoeStats
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Pilgrims

508264920Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 54m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Cumans · Spain
788
+27
🇮🇹 Persians · Italy
752
+10
🇳🇱 Dravidians · Netherlands
579
+17
🇪🇸 Byzantines · Spain
572
+17
🇵🇪 Khmer · Peru
702
-17
🇵🇪 Inca · Peru
640
-14
🇺🇸 Persians · United States
555
-11
🇬🇷 Britons · Greece
546
-11
Player eAPM Actions Feudal Castle Imperial Opening
24 1,307 12:07 20:13 40:11 ⛏ Fish Boom into Fire Galleys FC
20 1,098 13:10 30:36 52:30 ⚔ Fish Boom into Archers
19 1,044 11:13 39:11 — ⚔ Drush into Scouts
16 853 19:19 38:25 — ⚔ Fish Boom into Skirms into Archers
15 794 13:19 27:57 39:15 ⚔ Scouts into Fire Galleys
14 773 11:10 27:35 44:16 ⚔ Towers into Skirms
8 438 17:52 22:45 — ⛏ Fish Boom FC
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
14,890 10,430 7,665 2,150 35,135 40,670
13,195 9,899 3,995 2,625 29,714 34,044
12,565 8,295 4,995 3,065 28,920 30,612
12,925 7,485 3,020 950 24,380 26,540
9,695 9,025 1,200 1,775 21,695 24,740
8,065 7,355 3,340 2,425 21,185 22,110
3,930 3,490 795 1,500 9,715 9,125
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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