AoeStats
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Yucatan

510609791Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 45m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
838
+16
🇬🇧 Cumans · United Kingdom
815
+17
🇨🇱 Malians · Chile
800
+17
🇩🇪 Gurjaras · Germany
796
+18
🇹🇷 Mongols · Türkiye
841
-17
🇺🇸 Inca · United States
836
-32
🇦🇷 Chinese · Argentina
827
-17
🇧🇷 Poles · Brazil
823
-17
Player eAPM Actions Feudal Castle Imperial Opening
59 2,699 8:39 21:35 — ⚔ Scout Rush
32 1,447 11:55 18:51 — ⛏ Fast Castle
22 996 11:10 22:01 39:53 ⚔ Scout Rush
18 813 12:06 23:53 34:09 ⚔ FC into Archers
18 821 13:49 19:49 38:17 ⛏ FC into Fish Boom
15 679 11:35 19:21 35:51 ⛏ Fast Castle
14 624 13:44 27:53 45:04 ⚔ Scout Rush
13 571 11:23 16:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,845 17,995 7,470 1,500 44,810 62,427
18,610 16,111 3,930 800 39,451 42,956
15,990 8,342 8,405 1,500 34,237 39,848
14,660 10,190 7,020 1,855 33,725 36,573
14,570 12,460 3,520 2,935 33,485 37,216
12,845 8,105 5,420 1,700 28,070 35,025
14,310 4,283 5,775 2,840 27,208 30,164
4,200 2,696 740 1,105 8,741 9,155
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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