Hideout
510067111Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
43m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BYoooo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,806 analysed 1v1 players on Hideout.
唐宋元明清
D
Feudal Age
11:26
vs 10:26
btm 18%
Castle Age
21:34
vs 18:38
btm 27%
Imperial Age
36:49
vs 35:42
btm 41%
eAPM
13
vs 31
btm 6%
First military
22:11
vs 14:50
btm 9%
▼
Slow Feudal Age at 11:26 — slower than 82% of analysed players on Hideout
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:11 (Monk) — later than 91% of analysed players on Hideout
▼
Town centers idle 6:34 of the first 21:34 — keep villagers queued
BYoooo
C
Feudal Age
11:27
vs 10:26
btm 18%
Castle Age
17:44
vs 18:38
top 44%
Imperial Age
34:58
vs 35:42
top 44%
eAPM
22
vs 31
btm 25%
First military
26:47
vs 14:50
btm 2%
▼
Slow Feudal Age at 11:27 — slower than 82% of analysed players on Hideout
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom after the Feudal click (10:28) — usually safest before it
▼
First military only at 26:47 (Monk) — later than 98% of analysed players on Hideout
▲
Town centers almost never idle — 26s across the first 17:44