AoeStats
← Caga Mole

Arabia

510886671Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 51m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1355
+5
🇧🇷 Bohemians · Brazil
1169
+11
🇧🇷 Magyars · Brazil
1029
+16
🇧🇷 Franks · Brazil
826
+23
🇨🇴 Magyars · Colombia
1080
-15
🇨🇦 Cumans · Canada
1059
-14
🇺🇸 Tatars · United States
1048
-14
🇺🇸 Hindustanis · United States
1008
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,920 9:43 22:48 39:38 ⚔ Archer Rush
47 2,437 11:44 18:37 39:57 ⛏ Fast Castle
45 2,337 9:58 21:56 39:57 ⚔ Scout Rush
41 2,130 9:23 24:32 — ⚔ Skirmisher Rush
30 1,565 9:52 19:01 39:24 ⚔ Scout Rush
30 1,556 9:59 24:10 37:12 ⚔ Archer Rush
22 1,146 14:07 28:08 44:45 ⛏ Fast Castle
15 780 10:35 23:20 36:35 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,935 12,635 13,710 3,360 54,640 63,081
23,490 12,549 15,205 1,700 52,944 58,030
14,785 18,106 11,815 3,445 48,151 59,773
20,575 13,692 10,435 2,150 46,852 48,854
20,320 10,362 12,225 200 43,107 47,625
13,405 15,231 9,855 1,600 40,091 47,463
9,760 14,208 4,965 1,725 30,658 32,875
9,530 10,043 4,985 360 24,918 27,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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