AoeStats
← Caga Mole

African Clearing

510644277Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 54m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Koreans · Brazil
1322
+12
🇨🇱 Huns · Chile
1225
+16
🇨🇱 Magyars · Chile
1177
+18
🇨🇳 Ethiopians · China
1121
+19
🇺🇸 Mongols · United States
1288
-19
🇲🇽 Bengalis · Mexico
1209
-16
🇺🇸 Huns · United States
1197
-15
🇨🇴 Persians · Colombia
1194
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,018 12:22 20:10 — ⛏ Fast Castle
36 1,962 13:14 24:57 48:00 ⚔ Scouts into Archers
34 1,847 12:30 23:24 42:05 ⚔ Scout Rush
30 1,627 11:58 19:42 47:24 ⛏ Fast Castle
28 1,503 13:15 17:36 45:00 ⛏ Fast Castle
25 1,377 14:35 21:07 — ⚔ Skirmisher Rush
25 1,364 12:34 21:30 40:10 ⚔ Scout Rush
17 951 17:50 23:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,340 13,165 11,525 600 58,630 65,425
17,000 24,048 7,460 6,335 54,843 63,306
25,390 11,178 13,995 3,000 53,563 56,927
19,970 18,840 10,745 1,865 51,420 57,293
15,455 15,477 6,950 1,805 39,687 41,971
21,235 11,021 4,025 1,550 37,831 41,915
13,415 8,716 3,525 2,385 28,041 28,470
5,050 7,606 3,495 770 16,921 18,895
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.