AoeStats
← guai

Arabia

505180708Analyzed
1v1 RM · 25d ago on Sep 8, 2026· 39m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Byzantines · Colombia
631
+16
🇨🇳 Franks · China
633
-34

Win probability

guai's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,962 analysed 1v1 players on Arabia.
Osckar508 D
Feudal Age 12:07 vs 9:49
btm 8%
Castle Age 30:42 vs 21:48
btm 2%
Imperial Age 37:19 vs 38:58
top 35%
eAPM 14 vs 38
btm 4%
First military 16:58 vs 10:33
btm 11%
▼ Slow Feudal Age at 12:07 — slower than 92% of analysed players on Arabia
▼ Slow Castle Age at 30:42 — slower than 98% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 16:58 (Spearman) — later than 89% of analysed players on Arabia
guai D
Feudal Age 11:24 vs 9:49
btm 14%
Castle Age 21:38 vs 21:48
top 47%
Imperial Age — vs 38:58
btm 0%
eAPM 13 vs 38
btm 3%
First military 22:38 vs 10:33
btm 2%
▼ Slow Feudal Age at 11:24 — slower than 86% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:38 (Knight) — later than 98% of analysed players on Arabia
▼ Town centers idle 5:58 of the first 21:38 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.