AoeStats
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Arena

504022884Analyzed
4v4 RM · 28d ago on Sep 3, 2026· 39m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1250
+13
🇹🇼 Huns · Taiwan
1230
+14
🇧🇷 Britons · Brazil
1185
+16
🇭🇺 Burgundians · Hungary
1176
+18
🇻🇳 Shu · Vietnam
1207
-16
🇹🇼 Franks · Taiwan
1202
-15
🇭🇰 Khmer · Hong Kong SAR China
1181
-15
🇻🇳 Dravidians · Vietnam
1180
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 1,303 10:48 14:33 30:52 ⛏ Fast Castle
29 1,141 10:44 14:27 28:39 ⛏ Fast Castle
29 1,159 9:51 16:52 30:19 ⛏ Fast Castle
27 1,078 11:38 15:48 31:00 ⛏ Fast Castle
26 1,049 10:18 14:41 32:02 ⛏ Fast Castle
23 909 11:08 15:04 28:32 ⛏ Fast Castle
20 808 12:01 16:02 29:51 ⛏ Fast Castle
19 740 10:33 14:45 28:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,350 17,758 8,415 2,540 48,063 59,429
21,320 10,655 11,045 3,600 46,620 54,030
19,880 13,451 11,420 1,050 45,801 48,795
22,360 7,915 12,795 850 43,920 51,904
18,355 16,040 7,860 1,550 43,805 56,241
18,800 8,990 9,475 2,050 39,315 44,494
17,260 9,490 7,060 2,295 36,105 39,389
13,860 7,365 6,995 970 29,190 33,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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