AoeStats
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Arena

503835914Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 31m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1260
+16
1249
+16
🇨🇳 Franks · China
1214
+18
🇹🇼 Bohemians · Taiwan
1212
+18
🇺🇸 Saracens · United States
1307
-19
🇯🇵 Bengalis · Japan
1294
-19
🇺🇸 Hindustanis · United States
1249
-17
🇵🇾 Poles · Paraguay
1180
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,087 11:12 14:56 — ⛏ Fast Castle
34 1,056 11:00 16:00 27:17 ⛏ Fast Castle
31 959 11:26 15:46 30:31 ⛏ Fast Castle
30 944 11:00 14:59 29:10 ⛏ Fast Castle
26 811 10:34 15:18 30:03 ⛏ Fast Castle
25 778 10:40 14:25 28:23 ⛏ Fast Castle
24 756 12:13 15:57 30:23 ⛏ Fast Castle
17 542 11:10 16:02 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
14,335 11,143 4,105 1,200 30,783 35,926
14,520 8,560 3,745 3,650 30,475 34,034
16,585 9,055 3,200 950 29,790 31,690
14,785 6,995 3,220 1,600 26,600 29,122
11,635 11,115 2,035 565 25,350 31,945
10,800 9,520 2,785 850 23,955 27,634
7,930 4,155 3,300 1,405 16,790 17,824
4,850 5,005 2,160 205 12,220 15,037
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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