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African Clearing

505217542Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 76m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mapuche · China
1354
+15
🇯🇵 Mongols · Japan
1337
+16
🇮🇳 Turks · India
1311
+17
🇺🇸 Magyars · United States
1286
+18
🇹🇷 Maya · Türkiye
1398
-19
🇨🇳 Magyars · China
1345
-17
1311
-16
🇨🇳 Khmer · China
1266
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 4,803 11:40 20:44 37:05 ⚔ Scout Rush
48 3,713 13:51 17:37 50:16 ⛏ Fast Castle
43 3,290 13:31 17:30 38:35 ⛏ Fast Castle
41 3,164 14:01 18:17 39:28 ⛏ Fast Castle
37 2,853 13:48 24:12 42:24 ⚔ Scout Rush
30 2,310 12:33 25:08 52:20 ⚔ Skirmisher Rush
29 2,203 11:46 17:24 50:02 ⚔ FC into Scouts
29 2,258 12:14 26:21 51:23

Resources

Player Food Wood Gold Stone Spent Collected
66,135 36,380 32,960 4,785 140,260 150,807
52,780 35,605 27,420 5,255 121,060 123,798
53,480 38,695 23,015 5,065 120,255 135,385
52,945 18,077 26,260 4,200 101,482 109,021
33,070 26,560 30,685 4,890 95,205 97,836
32,170 34,357 13,880 8,235 88,642 115,225
33,065 28,623 12,020 4,075 77,783 85,798
13,540 19,615 17,075 3,450 53,680 60,554
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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