AoeStats
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African Clearing

505204218Analyzed
4v4 RM · 25d ago on Sep 8, 2026· 41m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Malians · China
1279
+16
🇻🇳 Franks · Vietnam
1276
+16
🇺🇸 Magyars · United States
1270
+16
🇮🇩 Lithuanians · Indonesia
1209
+19
🇷🇺 Huns · Russia
1330
-18
🇹🇷 Dravidians · Türkiye
1300
-18
🇬🇧 Gurjaras · United Kingdom
1275
-17
🇵🇱 Goths · Poland
1210
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,543 15:07 18:43 38:29 ⛏ Fast Castle
30 1,247 13:38 19:11 34:31 ⛏ Fast Castle
28 1,170 13:22 17:16 37:44 ⛏ Fast Castle
26 1,061 15:13 18:49 33:56 ⛏ Fast Castle
23 958 14:11 19:02 — ⚔ Drush FC
17 719 15:42 22:54 — ⛏ Fast Castle
10 430 13:14 18:10 — ⛏ Fish Boom FC
7 294 13:29 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,690 17,079 12,270 2,450 55,489 58,810
20,355 12,264 7,385 2,210 42,214 45,489
17,410 11,930 7,465 1,150 37,955 40,508
11,770 6,794 4,720 3,750 27,034 29,687
13,460 7,765 1,500 1,900 24,625 25,651
10,530 5,764 3,620 400 20,314 23,021
3,500 2,294 330 100 6,224 7,443
3,440 1,175 150 100 4,865 5,705
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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