Arabia
506867349Analyzed1v1 RM
·
15d ago on Sep 15, 2026·
44m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Lard's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
InF1caTe
D
Feudal Age
10:34
vs 9:49
btm 29%
Castle Age
26:20
vs 21:49
btm 8%
Imperial Age
—
vs 38:59
btm 0%
eAPM
28
vs 39
btm 28%
First military
8:39
vs 10:33
top 16%
▼
Slow Castle Age at 26:20 — slower than 92% of analysed players on Arabia
▲
Early military at 8:39 (Militia) — earlier than 84% of analysed players on Arabia
▼
Town centers idle 7:45 of the first 26:20 — keep villagers queued
Lard
A
Feudal Age
9:11
vs 9:49
top 23%
Castle Age
22:14
vs 21:49
btm 43%
Imperial Age
38:58
vs 38:59
top 50%
eAPM
55
vs 39
top 21%
First military
7:15
vs 10:33
top 5%
▲
Fast Feudal Age at 9:11 — faster than 77% of analysed players on Arabia
▲
High eAPM (55) — top quarter of analysed players
▲
Early military at 7:15 (Militia) — earlier than 95% of analysed players on Arabia