AoeStats
← TowersAreArmy

Hill Fort

505838649Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 58m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Aztecs · Brazil
1676
+13
🇳🇱 Lithuanians · Netherlands
1642
+14
🇺🇦 Malay · Ukraine
1631
+15
🇨🇦 Teutons · Canada
1553
+19
1688
-18
🇩🇪 Vikings · Germany
1652
-17
🇦🇺 Magyars · Australia
1547
-13
🇺🇸 Tatars · United States
1542
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 3,219 10:12 14:19 41:59 ⛏ Fast Castle
51 2,972 10:39 14:48 34:54 ⛏ Fast Castle
48 2,833 10:14 21:05 27:31 ⚔ Archer Rush
48 2,804 9:48 15:16 34:09 ⛏ Fast Castle
46 2,705 10:45 14:58 32:54 ⛏ Fast Castle
43 2,507 10:12 21:31 39:09 ⛏ Fish Boom FC
37 2,182 11:52 15:01 34:42 ⛏ Fast Castle
25 1,477 9:59 22:40 45:57 ⚔ M@A into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
43,560 22,470 28,125 1,935 96,090 104,386
25,165 32,181 19,015 2,845 79,206 85,717
21,100 32,446 21,140 3,165 77,851 85,489
28,195 18,035 17,880 3,555 67,665 74,816
18,500 23,138 13,180 5,015 59,833 60,732
27,735 19,404 6,745 3,190 57,074 59,444
29,155 16,193 7,320 2,650 55,318 60,328
14,945 17,620 14,635 1,150 48,350 55,642
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.