AoeStats
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African Clearing

505834625Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 58m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Romans · France
1586
+15
🇫🇷 Malay · France
1579
+16
🇨🇦 Malians · Canada
1536
+17
🇸🇰 Inca · Slovakia
1521
+18
🇩🇪 Ethiopians · Germany
1639
-20
🇩🇪 Poles · Germany
1578
-17
🇩🇪 Franks · Germany
1565
-16
🇩🇪 Celts · Germany
1484
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,722 14:01 16:50 39:51 ⛏ Fast Castle
39 2,300 13:15 17:09 31:36 ⛏ Fast Castle
37 2,192 11:39 23:42 38:31 ⚔ Scout Rush
37 2,162 13:16 28:01 46:31 ⚔ Towers FC
36 2,087 13:27 17:12 — ⛏ Fast Castle
34 1,964 11:42 16:15 42:29 ⛏ Fast Castle
29 1,678 13:03 17:26 32:26 ⛏ Fast Castle
24 1,428 14:12 17:48 42:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,115 33,605 21,960 3,830 85,510 92,941
29,525 30,950 21,720 910 83,105 84,300
39,955 16,212 20,210 2,855 79,232 87,025
38,845 20,894 14,720 3,140 77,599 83,394
22,845 24,621 14,350 5,300 67,116 72,599
31,050 13,780 11,525 5,170 61,525 67,432
12,715 14,464 4,595 2,955 34,729 38,609
12,740 10,657 1,700 2,125 27,222 31,437
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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