AoeStats
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African Clearing

505826263Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 69m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Saracens · Netherlands
1510
+14
🇨🇦 Mongols · Canada
1490
+15
🇻🇳 Shu · Vietnam
1437
+17
🇨🇳 Persians · China
1394
+19
1485
-17
🇻🇳 Huns · Vietnam
1474
-17
🇻🇳 Koreans · Vietnam
1462
-16
🇻🇳 Spanish · Vietnam
1443
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 3,919 11:47 20:45 41:06 ⚔ Archer Rush
55 3,793 14:38 18:15 38:37 ⛏ Fast Castle
43 2,985 11:13 22:37 39:39 ⛏ Fast Castle
43 2,960 12:00 34:10 50:36 ⚔ Towers FC
36 2,482 10:55 26:01 45:27 ⚔ Archer Rush
28 1,915 14:01 17:51 35:27 ⛏ Fast Castle
23 1,588 13:02 29:30 48:26 ⚔ Archer Rush
21 1,463 11:30 16:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,940 98,970 34,530 9,175 161,615 178,630
33,030 34,375 26,375 3,050 96,830 108,686
24,790 38,280 25,665 7,770 96,505 112,800
45,345 27,160 20,665 2,250 95,420 109,482
27,590 37,746 14,065 5,985 85,386 103,718
27,480 17,130 11,220 2,325 58,155 63,000
20,440 16,873 14,270 3,750 55,333 69,975
3,850 1,000 550 655 6,055 5,998
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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