AoeStats
← borsuk.borowka

Migration

505041875Analyzed
1v1 RM · 23d ago on Sep 7, 2026· 44m 49s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
591
+15
🇵🇱 Maya · Poland
567
-29

Win probability

borsuk.borowka's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
borsuk.borowka D
Feudal Age 13:30 vs 11:47
btm 12%
Castle Age 29:52 vs 19:42
btm 2%
Imperial Age 40:36 vs 35:33
btm 20%
eAPM 10 vs 24
btm 5%
First military 14:52 vs 11:01
btm 11%
▼ Slow Feudal Age at 13:30 — slower than 88% of analysed players on Migration
▼ Slow Castle Age at 29:52 — slower than 98% of analysed players on Migration
▼ Slow Imperial Age at 40:36 — slower than 80% of analysed players on Migration
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 14:52 (Archer) — later than 89% of analysed players on Migration
▼ Town centers idle 8:47 of the first 29:52 — keep villagers queued
Elpablicito1 C
Feudal Age 12:39 vs 11:47
btm 26%
Castle Age 22:03 vs 19:42
btm 27%
Imperial Age 30:35 vs 35:33
top 15%
eAPM 12 vs 24
btm 9%
First military 15:07 vs 11:01
btm 10%
▲ Fast Imperial Age at 30:35 — faster than 85% of analysed players on Migration
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 15:07 (Transport Ship) — later than 90% of analysed players on Migration
▼ Town centers idle 5:33 of the first 22:03 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.