MegaRandom
504798923Analyzed1v1 RM
·
24d ago on Sep 6, 2026·
40m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
borsuk.borowka's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 69,302 analysed 1v1 players on MegaRandom.
borsuk.borowka
D
Feudal Age
16:08
vs 10:58
btm 2%
Castle Age
32:32
vs 20:31
btm 1%
Imperial Age
—
vs 37:37
btm 0%
eAPM
12
vs 30
btm 6%
First military
19:20
vs 12:50
btm 12%
▼
Slow Feudal Age at 16:08 — slower than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 32:32 — slower than 99% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:20 (Archer) — later than 88% of analysed players on MegaRandom
▼
Town centers idle 5:12 of the first 32:32 — keep villagers queued
Mr Ratinton
D
Feudal Age
12:01
vs 10:58
btm 26%
Castle Age
22:54
vs 20:31
btm 28%
Imperial Age
40:47
vs 37:37
btm 29%
eAPM
9
vs 30
btm 2%
First military
14:16
vs 12:50
btm 38%
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 3:04 of the first 22:54 — keep villagers queued