Arabia
504752099Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
47m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
borsuk.borowka's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
borsuk.borowka
D
Feudal Age
16:14
vs 9:49
btm 1%
Castle Age
29:28
vs 21:49
btm 3%
Imperial Age
—
vs 38:58
btm 0%
eAPM
11
vs 39
btm 2%
First military
21:34
vs 10:33
btm 3%
▼
Slow Feudal Age at 16:14 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 29:28 — slower than 97% of analysed players on Arabia
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:34 (Archer) — later than 97% of analysed players on Arabia
▼
Town centers idle 10:53 of the first 29:28 — keep villagers queued
RiesenbohnenmitRiesenbohnen
C
Feudal Age
10:24
vs 9:49
btm 33%
Castle Age
22:34
vs 21:49
btm 39%
Imperial Age
40:18
vs 38:58
btm 38%
eAPM
19
vs 39
btm 11%
First military
14:51
vs 10:33
btm 16%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more