Arabia
504747943Analyzed1v1 RM
·
24d ago on Sep 6, 2026·
27m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
borsuk.borowka's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
borsuk.borowka
D
Feudal Age
12:26
vs 9:49
btm 6%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
13
vs 39
btm 3%
First military
14:09
vs 10:33
btm 18%
▼
Slow Feudal Age at 12:26 — slower than 94% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:57 of the first 27:47 — keep villagers queued
It’sYaBoiDuncan
D
Feudal Age
12:23
vs 9:49
btm 6%
Castle Age
25:01
vs 21:49
btm 14%
Imperial Age
—
vs 38:59
btm 0%
eAPM
18
vs 39
btm 9%
First military
14:38
vs 10:33
btm 17%
▼
Slow Feudal Age at 12:23 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 25:01 — slower than 86% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 3:56 of the first 25:01 — keep villagers queued