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Black Forest

510142764Analyzed
4v4 RM · 23h ago on Sep 29, 2026· 44m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Celts · Türkiye
1565
+15
🇦🇹 Poles · Austria
1495
+18
🇧🇷 Malay · Brazil
1486
+19
🇦🇹 Vietnamese · Austria
1451
+20
🇮🇹 Aztecs · Italy
1589
-20
🇩🇪 Wei · Germany
1547
-18
🇬🇧 Tupi · United Kingdom
1541
-18
🇮🇹 Chinese · Italy
1498
-16
Player eAPM Actions Feudal Castle Imperial Opening
54 2,384 11:23 14:53 29:03 ⛏ Fast Castle
49 2,170 11:16 15:15 29:36 ⛏ Fast Castle
42 1,857 10:55 14:32 28:09 ⛏ Fast Castle
40 1,787 11:21 15:09 31:31 ⛏ Fast Castle
39 1,721 14:24 21:15 35:23 ⛏ Fast Castle
37 1,624 9:19 19:50 37:53 ⛏ Fast Castle
25 1,104 10:07 17:24 31:58 ⛏ Fast Castle
24 1,064 14:11 19:01 33:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,085 15,684 19,700 1,910 77,379 83,607
32,510 20,725 14,225 3,730 71,190 81,731
20,335 26,290 12,615 1,005 60,245 77,648
23,590 23,139 9,550 1,215 57,494 67,055
17,175 21,304 10,825 4,600 53,904 60,679
19,245 20,360 3,935 1,450 44,990 47,907
14,225 13,772 10,380 1,560 39,937 44,802
17,780 8,796 4,305 1,005 31,886 37,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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