AoeStats
← Hector

Lombardia

507951765Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 17m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Mongols · Denmark
1554
+13
🇨🇳 Magyars · China
1529
+14
🇹🇷 Persians · Türkiye
1419
+19
🇦🇹 Britons · Austria
1408
+19
1505
-17
🇨🇳 Tatars · China
1487
-16
🇺🇸 Burmese · United States
1478
-16
🇲🇽 Georgians · Mexico
1468
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 1,020 9:12 — — ⚔ Scout Rush
52 939 9:21 — — ⚔ M@A Rush
47 839 9:23 — — ⚔ Scout Rush
46 836 10:33 14:46 — ⛏ Fast Castle
45 811 10:26 14:16 — ⛏ Fast Castle
37 664 10:55 14:38 — ⚔ FC into Archers
27 489 9:58 — — ⛏ Fast Castle
19 337 10:10 15:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
4,030 2,637 310 200 7,177 7,272
3,735 2,268 950 100 7,053 6,999
3,450 2,494 250 100 6,294 6,219
3,175 2,349 250 200 5,974 6,070
3,635 2,033 250 0 5,918 6,555
3,295 2,221 0 0 5,516 6,461
3,260 1,647 295 125 5,327 7,136
2,725 1,194 235 210 4,364 5,982
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.