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Lombardia

507679967Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 69m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Mongols · Denmark
1540
+16
🇨🇳 Hindustanis · China
1516
+17
🇺🇸 Georgians · United States
1485
+18
🇦🇹 Britons · Austria
1422
+21
🇻🇳 Japanese · Vietnam
1594
-20
🇦🇷 Persians · Argentina
1574
-20
🇨🇳 Magyars · China
1568
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🇮🇩 Lithuanians · Indonesia
1414
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 3,318 11:40 22:18 36:43 ⚔ M@A Rush
46 3,218 10:26 14:25 40:32 ⛏ Fast Castle
45 3,119 9:33 15:23 35:14 ⚔ FC into Archers
44 3,034 10:06 14:13 39:07 ⛏ Fast Castle
41 2,871 9:38 24:00 42:12 ⚔ Scout Rush
39 2,711 11:32 15:34 32:54 ⛏ Fast Castle
12 821 8:52 — — ⚔ Scout Rush
8 555 11:23 18:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,055 51,755 35,925 5,500 152,235 154,565
65,335 22,119 36,940 950 125,344 130,722
27,650 48,912 29,465 5,595 111,622 113,642
40,540 49,380 14,295 4,650 108,865 115,775
22,185 35,834 25,265 8,300 91,584 108,938
52,060 25,768 7,560 4,180 89,568 94,650
3,215 1,773 150 0 5,138 5,993
3,200 1,278 250 0 4,728 6,119
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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