AoeStats
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Black Forest

509942079Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 56m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇷 Romans · Croatia
865
+14
🇩🇪 Khmer · Germany
850
+15
🇫🇷 Gurjaras · France
813
+17
🇺🇸 Mongols · United States
754
+19
🇩🇪 Vietnamese · Germany
943
-20
🇩🇪 Persians · Germany
888
-55
🇩🇪 Goths · Germany
873
-18
🇬🇧 Huns · United Kingdom
605
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,822 11:45 17:22 32:30 ⛏ Fast Castle
29 1,630 15:08 21:41 36:29 ⛏ Fast Castle
20 1,110 21:18 30:50 46:16 ⛏ Fast Castle
20 1,159 11:56 22:21 35:05 ⛏ Fast Castle
19 1,068 10:49 18:33 31:39 ⛏ Fast Castle
15 877 12:09 24:11 32:06 ⛏ Fast Castle
14 779 11:56 20:38 31:50 ⛏ Fast Castle
11 641 12:34 29:58 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,640 32,390 19,225 1,800 81,055 99,022
27,800 24,763 24,505 990 78,058 90,412
27,745 21,495 20,495 2,900 72,635 93,077
30,725 21,063 15,385 2,950 70,123 78,070
28,035 23,719 13,100 3,160 68,014 85,143
34,345 16,058 11,575 2,150 64,128 84,441
15,780 13,620 9,465 880 39,745 57,661
15,790 11,700 8,660 650 36,800 38,521
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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