AoeStats
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Arena

509750044Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 70m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
726
+11
🇦🇷 Shu · Argentina
690
+16
🇺🇸 Goths · United States
679
+13
🇦🇷 Dravidians · Argentina
501
+20
🇩🇪 Koreans · Germany
819
-64
🇬🇧 Huns · United Kingdom
642
-26
🇩🇪 Turks · Germany
502
-10
🇩🇪 Britons · Germany
497
-10
Player eAPM Actions Feudal Castle Imperial Opening
33 2,353 10:21 20:20 33:20 ⛏ Fast Castle
27 1,878 14:05 23:55 34:54 ⛏ Fast Castle
25 1,783 11:25 17:59 34:14 ⛏ Fast Castle
23 1,596 12:20 38:50 — ⚔ Skirmisher Rush
22 1,552 10:51 22:23 37:39 ⚔ Archer Rush
17 1,217 10:12 20:02 34:42 ⛏ Fast Castle
14 1,004 10:42 22:41 38:54 ⛏ Fast Castle
7 493 13:59 25:22 40:57 ⚔ FC into Towers

Resources

Player Food Wood Gold Stone Spent Collected
39,865 29,196 19,575 4,350 92,986 110,847
32,315 24,851 26,990 4,300 88,456 114,423
11,845 19,320 14,705 1,500 47,370 76,524
9,200 17,445 16,990 2,600 46,235 57,325
18,875 20,005 6,010 900 45,790 100,692
23,405 12,980 8,315 750 45,450 50,017
14,620 9,155 11,475 2,410 37,660 41,489
14,395 6,575 5,830 1,225 28,025 29,207
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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