AoeStats
← KIM JONG UN

Arena

507731671Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 44m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Romans · United Kingdom
1183
+15
🇩🇪 Tupi · Germany
1113
+18
🇹🇼 Berbers · Taiwan
1110
+18
🇰🇷 Franks · South Korea
1106
+18
🇷🇺 Muisca · Russia
1182
-19
🇫🇮 Teutons · Finland
1164
-18
🇺🇸 Britons · United States
1132
-16
🇷🇺 Franks · Russia
1120
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 2,565 11:06 15:52 40:29 ⛏ Fast Castle
37 1,613 9:58 13:44 28:11 ⛏ Fast Castle
29 1,272 10:29 14:48 35:07 ⛏ Fast Castle
27 1,201 10:10 13:50 43:05 ⛏ Fast Castle
26 1,141 11:18 15:48 33:44 ⛏ Fast Castle
24 1,082 10:48 15:23 29:14 ⛏ Fast Castle
22 982 10:37 15:34 37:49 ⛏ Fast Castle
19 846 10:36 16:02 32:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,785 14,225 10,315 7,550 67,875 76,311
20,570 16,935 14,655 2,180 54,340 66,308
28,870 12,575 9,685 1,770 52,900 67,144
22,750 14,275 9,655 2,895 49,575 54,719
18,240 15,195 7,950 2,500 43,885 57,289
19,410 11,540 5,940 2,495 39,385 41,949
16,980 13,743 2,595 1,350 34,668 37,991
17,095 8,445 5,620 850 32,010 47,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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