AoeStats
← KIM JONG UN

Arena

507721667Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 35m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Bohemians · Sweden
1253
+11
🇨🇳 Huns · China
1246
+11
🇲🇦 Turks · Morocco
1209
+13
🇩🇪 Koreans · Germany
1196
+13
🇦🇺 Bohemians · Australia
1181
-13
🇨🇳 Cumans · China
1146
-12
🇰🇷 Spanish · South Korea
1131
-12
🇹🇼 Franks · Taiwan
1101
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 1,763 11:19 15:25 30:32 ⛏ Fast Castle
38 1,358 10:17 23:01 28:21 ⛏ Fast Castle
36 1,275 10:39 15:11 30:16 ⛏ Fast Castle
34 1,214 11:07 15:12 28:17 ⛏ Fast Castle
30 1,052 10:51 14:42 28:59 ⛏ Fast Castle
30 1,076 10:57 14:57 31:54 ⛏ Fast Castle
27 958 11:42 16:55 21:44 ◆ FC into Fast Imp
26 916 11:19 15:52 24:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,565 9,020 12,115 1,600 45,300 49,353
13,510 15,815 5,710 950 35,985 39,021
15,180 9,935 5,660 950 31,725 40,898
12,455 11,300 4,590 1,825 30,170 34,044
10,740 7,775 2,100 1,800 22,415 23,375
7,565 9,170 3,460 1,200 21,395 26,924
7,450 6,885 4,650 300 19,285 21,030
7,300 5,820 5,090 750 18,960 20,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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