AoeStats
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Arena

509845089Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 62m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Poles · France
976
+12
🇪🇸 Franks · Spain
929
+14
🇹🇼 Japanese · Taiwan
928
+14
🇷🇺 Berbers · Russia
908
+15
🇦🇺 Goths · Australia
910
-15
🇹🇷 Spanish · Türkiye
898
-14
🇹🇼 Cumans · Taiwan
892
-14
🇨🇳 Japanese · China
837
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,747 10:52 16:54 32:08 ⛏ Fast Castle
31 1,925 15:20 19:39 32:58 ⛏ Fast Castle
24 1,465 10:58 17:48 29:05 ⛏ Fast Castle
18 1,120 10:56 15:25 28:52 ⛏ Fast Castle
17 1,027 13:16 18:09 48:33 ⛏ Fast Castle
14 868 11:29 23:30 37:39 ⛏ Fast Castle
13 801 11:33 20:33 33:50 ⛏ Fast Castle
11 686 11:24 17:12 33:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,650 17,500 19,170 1,200 98,520 118,812
43,425 22,450 17,660 1,600 85,135 110,105
34,425 13,505 20,825 2,800 71,555 102,248
20,415 22,740 16,670 3,600 63,425 94,483
33,370 12,475 12,955 2,580 61,380 71,221
24,170 23,490 4,295 3,375 55,330 71,452
24,340 11,450 7,210 4,255 47,255 60,634
10,820 8,315 2,880 1,800 23,815 29,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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