AoeStats
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Arena

509837049Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 65m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Spanish · Türkiye
865
+16
🇹🇼 Cumans · Taiwan
859
+16
🇨🇳 Japanese · China
801
+18
🇹🇷 Khmer · Türkiye
755
+21
🇪🇸 Goths · Spain
883
-18
🇲🇽 Mongols · Mexico
854
-49
🇹🇼 Teutons · Taiwan
853
-29
🇺🇸 Lithuanians · United States
835
-17
Player eAPM Actions Feudal Castle Imperial Opening
26 1,688 14:46 19:26 25:15 ◆ FC into Fast Imp
25 1,644 10:05 17:40 31:10 ⛏ Fast Castle
22 1,404 12:07 21:39 32:54 ⛏ Fast Castle
21 1,343 14:48 26:54 34:01 ⛏ Fast Castle
17 1,101 13:20 20:51 25:52 ◆ FC into Fast Imp
12 770 11:24 25:00 40:11 ⛏ Fast Castle
9 618 12:04 16:30 — ⛏ Fast Castle
9 609 10:28 19:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,530 34,125 34,975 3,450 119,080 123,719
24,555 29,310 11,195 10,615 75,675 116,822
30,145 21,385 14,105 750 66,385 105,027
21,675 18,470 14,185 2,665 56,995 83,878
24,160 17,440 11,640 780 54,020 68,820
23,520 15,896 10,690 3,710 53,816 67,771
5,710 4,140 390 1,040 11,280 12,976
4,625 3,890 835 200 9,550 9,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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