AoeStats
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African Clearing

504431468Analyzed
4v4 RM · 28d ago on Sep 5, 2026· 42m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
1538
+12
🇨🇳 Mongols · China
1452
+15
🇨🇳 Persians · China
1438
+16
🇨🇳 Huns · China
1399
+17
🇹🇷 Bulgarians · Türkiye
1531
-19
🇨🇳 Burgundians · China
1462
-16
🇭🇰 Vietnamese · Hong Kong SAR China
1384
-13
🇨🇳 Maya · China
1363
-12
Player eAPM Actions Feudal Castle Imperial Opening
65 2,750 14:47 21:06 37:00 ⛏ Fish Boom FC
56 2,378 13:32 17:31 41:41 ⛏ Fast Castle
55 2,336 15:24 19:05 — ⛏ Fast Castle
51 2,165 12:43 30:28 — ⚔ Towers FC
48 2,035 13:56 17:45 — ⛏ Fast Castle
42 1,760 12:36 — —
37 1,575 13:00 16:23 32:20 ⛏ Fish Boom FC
31 1,332 13:49 18:34 37:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,250 14,261 12,695 1,280 50,486 53,615
18,180 11,709 8,630 2,450 40,969 43,612
13,900 13,482 8,875 3,650 39,907 41,042
12,990 14,058 5,120 3,000 35,168 36,145
11,625 11,298 7,925 1,050 31,898 34,612
9,450 12,049 5,525 1,700 28,724 29,229
10,510 7,093 745 4,680 23,028 25,406
3,900 4,031 100 350 8,381 9,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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