AoeStats
← 2035007090

Nomad

503140515Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 28m 31s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Magyars · Netherlands
1583
+9
🇫🇷 Khmer · France
1466
+14
🇳🇱 Bulgarians · Netherlands
1446
+15
🇩🇪 Jurchens · Germany
1435
+16
🇨🇳 Turks · China
1452
-15
🇦🇺 Bohemians · Australia
1434
-14
🇹🇼 Gurjaras · Taiwan
1432
-14
🇺🇸 Japanese · United States
1387
-12
Player eAPM Actions Feudal Castle Imperial Opening
62 1,771 13:24 17:09 — ⛏ Fast Castle
45 1,291 13:17 17:46 — ⛏ Fish Boom FC
37 1,057 13:34 19:25 — ⛏ Fish Boom into Fire Galleys FC
36 1,033 12:43 20:15 — ⛏ Fish Boom FC
34 969 13:55 17:00 — ⛏ Fish Boom FC
34 969 13:15 18:57 — ⛏ Fish Boom FC
32 922 13:58 18:36 — ⛏ Fish Boom FC
29 832 14:45 18:27 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,175 11,185 1,650 560 24,570 25,599
6,655 8,590 1,140 300 16,685 17,730
5,525 7,810 2,180 300 15,815 16,022
6,950 6,097 1,215 400 14,662 16,073
4,200 4,364 1,465 1,595 11,624 12,738
5,690 3,633 1,240 1,050 11,613 11,351
3,775 4,570 975 525 9,845 8,914
3,150 2,545 250 790 6,735 7,000
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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