AoeStats
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Arena

510186380Analyzed
4v4 RM · 13h ago on Sep 29, 2026· 91m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Sicilians · United States
649
+15
🇺🇸 Byzantines · United States
624
+16
🇹🇷 Turks · Türkiye
592
+17
🇵🇭 Spanish · Philippines
491
+20
🇺🇸 Persians · United States
713
-22
🇹🇷 Huns · Türkiye
698
-20
🇬🇧 Spanish · United Kingdom
562
-15
🇦🇷 Inca · Argentina
474
-11
Player eAPM Actions Feudal Castle Imperial Opening
27 2,466 13:03 20:54 36:44 ⛏ Fast Castle
22 2,026 11:56 22:01 41:39 ⛏ Fast Castle
15 1,350 14:16 27:53 39:04 ⛏ Fast Castle
14 1,328 17:14 29:48 42:14 ⛏ Fast Castle
9 857 14:33 28:49 — ⚔ Towers FC
6 509 10:03 23:03 35:19 ⛏ Fast Castle
4 376 11:49 25:07 —
4 357 10:44 22:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
76,105 25,350 47,670 5,075 154,200 160,172
41,655 39,895 26,725 2,975 111,250 123,931
40,555 28,675 20,335 5,905 95,470 115,388
37,325 19,955 21,870 6,845 85,995 103,624
51,515 7,450 23,995 1,950 84,910 93,440
17,325 14,245 5,650 4,810 42,030 44,660
6,180 5,565 1,085 1,500 14,330 17,560
5,590 4,010 1,645 1,125 12,370 14,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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