Arabia
507311912Analyzed2v2 RM
·
14d ago on Sep 17, 2026·
22m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
Dr. Radko
C
Feudal Age
9:54
vs 10:18
top 38%
Castle Age
22:26
vs 22:29
top 49%
Imperial Age
—
vs 39:58
btm 0%
eAPM
16
vs 31
btm 12%
First military
11:21
vs 11:39
top 46%
▼
Low eAPM (16) — busier hands win idle time back
▼
Town centers idle 3:26 of the first 22:26 — keep villagers queued
samcút_NT
B
Feudal Age
9:20
vs 10:18
top 20%
Castle Age
18:06
vs 22:29
top 12%
Imperial Age
—
vs 39:58
btm 0%
eAPM
14
vs 31
btm 9%
First military
18:09
vs 11:39
btm 16%
▲
Fast Feudal Age at 9:20 — faster than 80% of analysed players on Arabia
▲
Fast Castle Age at 18:06 — faster than 88% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 6s across the first 18:06
arizaa85
D
Feudal Age
14:04
vs 10:18
btm 3%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
5
vs 31
btm 1%
▼
Slow Feudal Age at 14:04 — slower than 97% of analysed players on Arabia
▼
Low eAPM (5) — busier hands win idle time back
▼
Town centers idle 14:02 of the first 22:27 — keep villagers queued
mr.lee
C
Feudal Age
10:55
vs 10:18
btm 34%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
30
vs 31
btm 47%
First military
12:58
vs 11:39
btm 37%
▼
Town centers idle 6:07 of the first 22:27 — keep villagers queued