Arabia
510021850Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
66m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
valodinbooher's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
parradodj
D
Feudal Age
13:40
vs 9:49
btm 2%
Castle Age
28:01
vs 21:49
btm 4%
Imperial Age
52:14
vs 38:58
btm 2%
eAPM
17
vs 38
btm 8%
First military
16:51
vs 10:33
btm 11%
▼
Slow Feudal Age at 13:40 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 28:01 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 52:14 — slower than 98% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (45:45) — usually safest before it
▼
First military only at 16:51 (Skirmisher) — later than 89% of analysed players on Arabia
▼
Town centers idle 4:26 of the first 28:01 — keep villagers queued
valodinbooher
C
Feudal Age
12:57
vs 9:49
btm 4%
Castle Age
17:25
vs 21:49
top 7%
Imperial Age
41:14
vs 38:58
btm 31%
eAPM
22
vs 38
btm 16%
First military
17:44
vs 10:33
btm 9%
▼
Slow Feudal Age at 12:57 — slower than 96% of analysed players on Arabia
▲
Fast Castle Age at 17:25 — faster than 93% of analysed players on Arabia
▼
Low eAPM (22) — busier hands win idle time back
▼
First military only at 17:44 (Knight) — later than 91% of analysed players on Arabia