AoeStats
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Black Forest

508580673Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 58m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Portuguese · Mexico
731
+6
🇺🇸 Persians · United States
721
+7
🇺🇸 Franks · United States
710
+7
🇨🇦 Turks · Canada
342
+20
🇮🇹 Celts · Italy
588
-15
🇮🇩 Spanish · Indonesia
520
-11
🇨🇳 Chinese · China
429
-8
🇺🇸 Chinese · United States
375
-6
Player eAPM Actions Feudal Castle Imperial Opening
49 2,855 16:54 21:11 36:43 ⛏ Fish Boom FC
18 1,048 10:39 18:11 34:50 ⛏ Fish Boom FC
14 789 11:24 19:14 37:44 ⛏ FC into Fish Boom
14 825 16:04 20:30 34:47 ⛏ Fast Castle
10 603 22:20 34:42 — ⛏ Fast Castle
10 560 10:45 23:27 35:15 ⛏ Fast Castle
3 196 14:54 28:10 41:36 ⛏ Fast Castle
1 41 — — —

Resources

Player Food Wood Gold Stone Spent Collected
31,030 23,437 28,375 4,510 87,352 101,697
24,585 21,049 8,010 3,055 56,699 68,571
21,305 13,805 15,195 2,150 52,455 79,016
17,080 15,085 10,835 2,120 45,120 51,750
13,405 14,880 8,815 4,185 41,285 94,221
6,850 5,415 2,535 1,300 16,100 21,596
5,785 3,100 1,650 1,005 11,540 12,548
0 169 0 0 169 168
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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