AoeStats
← John

Nomad

503582866Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 51m 17s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Burgundians · Taiwan
888
+14
🇵🇱 Poles · Poland
881
+15
🇹🇼 Vietnamese · Taiwan
870
+15
🇧🇷 Bohemians · Brazil
861
+16
🇨🇳 Franks · China
884
-16
🇨🇳 Celts · China
854
-15
🇨🇳 Poles · China
840
-39
🇹🇼 Portuguese · Taiwan
827
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,543 15:23 27:46 48:34 ⚔ Fish Boom into Scouts
22 1,130 14:05 20:32 34:20 ⛏ Fish Boom FC
21 1,095 15:45 20:53 36:04 ⛏ Fast Castle
21 1,057 15:06 26:42 — ⛏ Fast Castle
21 1,081 17:44 23:09 35:56 ⛏ Fish Boom FC
19 965 14:47 24:06 31:12 ⛏ Fish Boom FC into Fast Imp
16 839 15:55 24:53 37:55 ⛏ Fish Boom FC into Galleys
14 720 32:30 38:40 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
16,830 22,160 11,530 4,540 55,060 64,401
19,820 20,060 5,610 2,490 47,980 58,308
20,805 9,645 15,735 1,795 47,980 52,784
18,875 11,895 12,555 2,480 45,805 52,379
16,450 14,356 9,665 2,560 43,031 58,893
13,225 11,370 4,000 1,900 30,495 35,460
11,280 7,076 3,120 1,915 23,391 27,748
4,995 5,494 725 1,555 12,769 13,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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