AoeStats
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Fortress

510030492Analyzed
4v4 RM · 5d ago on Sep 29, 2026· 62m 40s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Malay · Venezuela
778
+9
🇹🇼 Burgundians · Taiwan
712
+11
🇯🇵 Mongols · Japan
688
+12
🇻🇪 Malay · Venezuela
656
+13
🇺🇸 Wei · United States
657
-14
🇺🇸 Britons · United States
603
-11
🇪🇨 Khmer · Ecuador
578
-10
🇨🇦 Georgians · Canada
560
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 2,950 6:42 18:51 37:05 ⛏ Fast Castle
24 1,523 8:14 17:08 32:50 ⛏ Fast Castle
21 1,344 9:18 17:07 25:18 ⛏ Fast Castle
20 1,231 8:23 12:44 26:34 ⛏ Fast Castle
18 1,144 9:12 17:36 32:50 ⚔ Drush FC into Archers
15 967 8:39 13:49 39:19 ⛏ Fast Castle
14 861 8:11 18:03 36:14 ⛏ Fast Castle
13 840 11:52 19:27 30:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,195 27,500 19,590 2,350 83,635 111,321
25,980 24,255 10,515 3,950 64,700 85,808
33,105 11,215 10,075 325 54,720 78,752
24,995 13,240 12,430 3,665 54,330 101,619
16,815 14,375 13,685 6,200 51,075 51,599
19,225 7,331 9,505 2,610 38,671 49,747
20,295 5,113 10,275 2,350 38,033 42,547
13,840 9,849 9,170 2,375 35,234 34,963
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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