AoeStats
← juonma

Arabia

508349465Analyzed
1v1 RM · 9d ago on Sep 22, 2026· 48m 34s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
576
+16
🇺🇸 Goths · United States
584
-16

Win probability

juonma's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,336 analysed 1v1 players on Arabia.
TappTapp C
Feudal Age 13:04 vs 9:49
btm 4%
Castle Age 18:36 vs 21:49
top 11%
Imperial Age 41:56 vs 38:59
btm 27%
eAPM 14 vs 38
btm 4%
First military 17:33 vs 10:33
btm 9%
▼ Slow Feudal Age at 13:04 — slower than 96% of analysed players on Arabia
▲ Fast Castle Age at 18:36 — faster than 89% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 17:33 (Archer) — later than 91% of analysed players on Arabia
▼ Town centers idle 3:21 of the first 18:36 — keep villagers queued
juonma D
Feudal Age 9:47 vs 9:49
top 48%
Castle Age 26:20 vs 21:49
btm 8%
Imperial Age — vs 38:59
btm 0%
eAPM 16 vs 38
btm 6%
First military 13:04 vs 10:33
btm 22%
▼ Slow Castle Age at 26:20 — slower than 92% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ Town centers idle 3:10 of the first 26:20 — keep villagers queued
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