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Arabia

510076340Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 59m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
874
+12
🇫🇷 Italians · France
784
+16
🇩🇰 Koreans · Denmark
756
+17
🇨🇳 Khmer · China
750
+18
🇹🇼 Teutons · Taiwan
878
-19
🇨🇳 Vietnamese · China
814
-17
🇻🇳 Ethiopians · Vietnam
806
-17
🇨🇳 Persians · China
648
-10
Player eAPM Actions Feudal Castle Imperial Opening
37 2,221 10:20 22:12 42:54 ⚔ Scout Rush
36 2,129 10:22 22:28 32:39 ⚔ Skirmisher Rush
26 1,580 12:14 27:42 53:01 ⚔ Scout Rush
24 1,444 11:43 21:25 38:47 ⚔ FC into Scouts
20 1,210 10:45 18:19 37:40 ⛏ Fast Castle
19 1,119 10:23 21:56 30:52 ⛏ Fast Castle
16 983 12:07 19:14 38:24 ⛏ Fast Castle
11 632 12:48 19:06 33:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,615 15,956 16,820 2,165 66,556 97,274
22,920 19,155 17,580 2,905 62,560 79,012
20,245 23,768 6,630 3,475 54,118 55,438
16,190 24,811 10,370 2,525 53,896 67,791
21,045 23,655 6,880 1,910 53,490 57,038
20,105 13,164 9,785 3,350 46,404 61,467
17,075 11,718 9,000 1,800 39,593 48,843
11,475 10,534 3,630 1,540 27,179 29,457
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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