AoeStats
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Nomad

505604505Analyzed
4v4 RM · 23d ago on Sep 10, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇩 Poles · Indonesia
1148
+11
🇨🇳 Huns · China
985
+18
🇨🇳 Italians · China
981
+18
🇮🇩 Huns · Indonesia
820
+24
🇧🇪 Burmese · Belgium
1082
-20
🇸🇪 Persians · Sweden
1030
-18
🇧🇴 Vietnamese · Bolivia
996
-48
🇹🇼 Burgundians · Taiwan
990
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,019 14:12 20:18 35:27 ⛏ Fish Boom FC
30 1,588 14:26 21:13 34:28 ⛏ Fish Boom FC
26 1,380 14:12 20:52 41:14 ⚔ FC into Scouts
22 1,138 15:03 23:37 40:00 ⛏ Fast Castle
17 867 14:45 18:56 33:21 ⛏ Fish Boom FC
16 838 14:12 25:00 47:19 ⚔ Fish Boom into Towers into Scouts
7 388 13:59 28:29 —
3 141 18:28 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
24,920 20,086 18,915 2,020 65,941 77,467
24,925 16,523 9,120 3,750 54,318 56,331
18,145 19,905 11,085 4,900 54,035 76,688
20,660 10,290 7,890 6,335 45,175 50,972
17,495 13,415 6,400 2,650 39,960 47,156
14,955 12,454 5,815 4,220 37,444 38,493
3,835 2,695 250 385 7,165 9,855
1,925 1,870 150 100 4,045 5,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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