AoeStats
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Black Forest

504662274Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 54m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
852
+12
🇦🇺 Khmer · Australia
844
+12
🇨🇳 Celts · China
746
+16
🇭🇰 Jurchens · Hong Kong SAR China
693
+18
🇺🇸 Persians · United States
870
-19
🇨🇱 Dravidians · Chile
716
-13
🇭🇺 Vietnamese · Hungary
711
-13
🇨🇱 Khmer · Chile
701
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,463 12:02 20:58 34:33 ⛏ Fast Castle
25 1,387 13:22 17:58 32:30 ⛏ Fast Castle
25 1,339 12:42 16:26 38:37 ⛏ Fast Castle
21 1,168 13:01 19:47 34:06 ⛏ Fast Castle
18 1,002 13:20 20:22 38:00 ⛏ Fast Castle
14 768 11:23 16:41 33:55 ⛏ Fast Castle
11 583 13:49 26:00 — ⛏ Fast Castle
8 460 15:00 27:38 39:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,550 24,920 22,090 1,985 80,545 85,832
25,365 31,170 16,170 2,285 74,990 78,154
26,505 29,082 15,330 2,260 73,177 102,882
29,145 17,250 17,060 4,300 67,755 82,072
14,785 21,100 8,975 2,010 46,870 66,241
16,460 11,733 6,675 4,745 39,613 41,732
18,995 7,165 9,965 2,800 38,925 50,366
9,175 9,020 1,550 2,055 21,800 30,138
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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