AoeStats
← La Gata bajo la lluvia

Arena

506260594Analyzed
4v4 RM · 18d ago on Sep 12, 2026· 48m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Gurjaras · Argentina
1245
+9
🇦🇷 Vietnamese · Argentina
1176
+11
🇦🇷 Franks · Argentina
986
+48
839
+23
🇺🇸 Britons · United States
1094
-17
🇨🇴 Magyars · Colombia
1060
-16
🇨🇴 Georgians · Colombia
1032
-15
🇨🇴 Khmer · Colombia
1020
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 2,701 10:42 14:58 30:23 ⛏ Fast Castle
50 2,442 10:20 13:52 28:09 ⛏ Fast Castle
40 1,962 14:01 17:21 34:57 ⛏ Fast Castle
36 1,737 10:58 15:42 37:32 ⛏ Fast Castle
33 1,602 13:38 17:11 33:14 ⛏ Fast Castle
20 955 10:03 13:54 31:24 ⛏ Fast Castle
19 952 10:45 19:16 — ⛏ Fast Castle
16 781 10:13 17:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,450 16,530 18,805 5,150 80,935 85,016
20,660 24,725 15,815 4,675 65,875 80,095
25,625 19,860 15,470 4,500 65,455 71,555
21,155 17,615 17,645 4,300 60,715 62,905
20,715 27,115 8,680 1,940 58,450 64,141
22,245 10,335 9,440 2,050 44,070 49,417
12,435 11,460 6,535 1,500 31,930 40,623
8,875 9,505 1,610 2,550 22,540 23,762
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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