AoeStats
← Sixx Rev

QS Arena

503071069Analyzed
2v2 RM · 1mo ago on Aug 30, 2026· 16m 29s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1040
+15
🇧🇷 Cumans · Brazil
1004
+17
🇮🇳 Japanese · India
1046
-17
🇧🇷 Burmese · Brazil
1000
-45
Compared against 2,251,362 analysed team-game players across all maps (too few analysed QS Arena games yet).
Piro A
Feudal Age 10:22 vs 11:33
top 23%
Castle Age 13:54 vs 19:12
top 4%
Imperial Age — vs 35:20
btm 0%
eAPM 21 vs 28
btm 31%
First military 14:11 vs 17:15
top 30%
▲ Fast Feudal Age at 10:22 — faster than 77% of analysed players
▲ Fast Castle Age at 13:54 — faster than 96% of analysed players
▼ Loom never researched — one lost villager costs more
[IRM] Tião Carreiro S
Feudal Age 7:43 vs 11:33
top 2%
Castle Age — vs 19:12
btm 0%
Imperial Age — vs 35:20
btm 0%
eAPM 30 vs 28
top 44%
First military 8:59 vs 17:15
top 2%
▲ Fast Feudal Age at 7:43 — faster than 98% of analysed players
▲ Early military at 8:59 (Spearman) — earlier than 98% of analysed players
Kimster213 D
Feudal Age — vs 11:33
btm 0%
Castle Age — vs 19:12
btm 0%
Imperial Age — vs 35:20
btm 0%
eAPM 1 vs 28
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
Sixx Rev C
Feudal Age 11:56 vs 11:33
btm 43%
Castle Age — vs 19:12
btm 0%
Imperial Age — vs 35:20
btm 0%
eAPM 19 vs 28
btm 25%
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
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