Arabia
509990348Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
50m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
damiansilva312's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
[G]ohko
D
Feudal Age
12:11
vs 9:49
btm 7%
Castle Age
28:25
vs 21:49
btm 4%
Imperial Age
39:51
vs 38:59
btm 42%
eAPM
21
vs 39
btm 14%
First military
10:20
vs 10:33
top 45%
▼
Slow Feudal Age at 12:11 — slower than 93% of analysed players on Arabia
▼
Slow Castle Age at 28:25 — slower than 96% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:55 of the first 28:25 — keep villagers queued
damiansilva312
D
Feudal Age
10:58
vs 9:49
btm 21%
Castle Age
33:31
vs 21:49
btm 1%
Imperial Age
—
vs 38:59
btm 0%
eAPM
32
vs 39
btm 36%
First military
13:50
vs 10:33
btm 19%
▼
Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▼
Slow Castle Age at 33:31 — slower than 99% of analysed players on Arabia
▼
Loom after the Feudal click (8:50) — usually safest before it
▼
Town centers idle 12:58 of the first 33:31 — keep villagers queued