AoeStats
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Arena

507435508Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 68m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Armenians · Israel
876
+11
🇲🇽 Spanish · Mexico
861
+12
🇨🇳 Magyars · China
667
+20
🇨🇳 Khmer · China
568
+24
🇲🇾 Malay · Malaysia
824
-19
🇪🇸 Celts · Spain
748
-16
🇮🇳 Khmer · India
741
-16
🇺🇸 Franks · United States
738
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 2,685 8:50 16:38 32:20 ⛏ Fast Castle
32 2,178 10:18 14:50 31:45 ⛏ Fast Castle
30 2,069 11:50 18:01 34:42 ⛏ Fast Castle
30 2,036 11:58 18:11 38:44 ⛏ Fast Castle
17 1,153 13:39 20:29 31:05 ⛏ Fast Castle
15 1,053 9:51 19:04 33:46 ⛏ Fast Castle
10 712 10:41 24:50 30:16 ◆ FC into Fast Imp
6 401 12:06 20:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,450 29,090 15,915 2,920 86,375 105,325
38,115 19,705 16,580 5,810 80,210 108,428
28,230 24,095 23,125 3,550 79,000 100,756
34,730 24,490 11,700 3,860 74,780 95,818
22,130 14,765 19,155 3,000 59,050 67,879
22,130 11,215 17,510 1,485 52,340 64,179
24,510 9,265 13,300 3,740 50,815 62,960
5,280 3,455 300 985 10,020 12,098
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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