AoeStats
← Tetragamenon11

Black Forest

507372901Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 34m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Italians · Mexico
1520
+9
🇲🇽 Bulgarians · Mexico
1420
+13
🇲🇽 Hindustanis · Mexico
1367
+15
🇵🇪 Spanish · Peru
1000
+118
🇺🇸 Burmese · United States
1370
-18
🇦🇷 Khmer · Argentina
1364
-17
🇦🇹 Mongols · Austria
1326
-16
🇨🇱 Saracens · Chile
1282
-14
Compared against 336,868 analysed team-game players on Black Forest.
Peperra Jr S
Feudal Age 10:11 vs 12:29
top 5%
Castle Age 14:09 vs 19:37
top 1%
Imperial Age 26:45 vs 34:29
top 2%
eAPM 29 vs 23
top 31%
First military 25:34 vs 22:13
btm 31%
▲ Fast Feudal Age at 10:11 — faster than 95% of analysed players on Black Forest
▲ Fast Castle Age at 14:09 — faster than 99% of analysed players on Black Forest
▲ Fast Imperial Age at 26:45 — faster than 98% of analysed players on Black Forest
▼ Loom after the Feudal click (29:36) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:09
DarkSIde1405 A
Feudal Age 13:11 vs 12:29
btm 36%
Castle Age — vs 19:37
btm 0%
Imperial Age — vs 34:29
btm 0%
eAPM 41 vs 23
top 11%
First military 12:50 vs 22:13
top 8%
▲ High eAPM (41) — top quarter of analysed players
▲ Early military at 12:50 (Militia) — earlier than 92% of analysed players on Black Forest
▼ Town centers idle 17:17 of the first 30:00 — keep villagers queued
Osin Babosin A
Feudal Age 11:32 vs 12:29
top 27%
Castle Age 15:54 vs 19:37
top 13%
Imperial Age — vs 34:29
btm 0%
eAPM 27 vs 23
top 38%
First military 25:00 vs 22:13
btm 34%
▲ Fast Feudal Age at 11:32 — faster than 73% of analysed players on Black Forest
▲ Fast Castle Age at 15:54 — faster than 87% of analysed players on Black Forest
▲ Town centers almost never idle — 4s across the first 15:54
Tetragamenon11 B
Feudal Age 14:07 vs 12:29
btm 22%
Castle Age 20:14 vs 19:37
btm 45%
Imperial Age — vs 34:29
btm 0%
eAPM 46 vs 23
top 7%
First military 22:58 vs 22:13
btm 46%
▼ Slow Feudal Age at 14:07 — slower than 78% of analysed players on Black Forest
▲ High eAPM (46) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 20:13
chiwire S
Feudal Age 10:56 vs 12:29
top 14%
Castle Age 14:32 vs 19:37
top 2%
Imperial Age — vs 34:29
btm 0%
eAPM 24 vs 23
top 47%
First military 15:32 vs 22:13
top 15%
▲ Fast Feudal Age at 10:56 — faster than 86% of analysed players on Black Forest
▲ Fast Castle Age at 14:32 — faster than 98% of analysed players on Black Forest
▲ Early military at 15:32 (Battering Ram) — earlier than 85% of analysed players on Black Forest
▲ Town centers almost never idle — 4s across the first 14:32
Diegote B
Feudal Age 13:22 vs 12:29
btm 33%
Castle Age 23:05 vs 19:37
btm 25%
Imperial Age — vs 34:29
btm 0%
eAPM 75 vs 23
top 0%
First military 14:18 vs 22:13
top 12%
▼ Slow Castle Age at 23:05 — slower than 75% of analysed players on Black Forest
▲ High eAPM (75) — top quarter of analysed players
▲ Early military at 14:18 (Archer) — earlier than 88% of analysed players on Black Forest
CTM | Franco* D
Feudal Age 15:56 vs 12:29
btm 9%
Castle Age 19:54 vs 19:37
btm 48%
Imperial Age — vs 34:29
btm 0%
eAPM 14 vs 23
btm 19%
First military 29:44 vs 22:13
btm 15%
▼ Slow Feudal Age at 15:56 — slower than 91% of analysed players on Black Forest
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 29:44 (Scorpion) — later than 85% of analysed players on Black Forest
『21』〆HEMOO A
Feudal Age 11:29 vs 12:29
top 25%
Castle Age 15:35 vs 19:37
top 10%
Imperial Age 30:06 vs 34:29
top 13%
eAPM 20 vs 23
btm 41%
First military 23:44 vs 22:13
btm 41%
▲ Fast Feudal Age at 11:29 — faster than 75% of analysed players on Black Forest
▲ Fast Castle Age at 15:35 — faster than 90% of analysed players on Black Forest
▲ Fast Imperial Age at 30:06 — faster than 87% of analysed players on Black Forest
▲ Town centers almost never idle — 1s across the first 15:35
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