AoeStats
← Celacho31

Black Forest

505146697Analyzed
4v4 RM · 22d ago on Sep 8, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Tupi · Canada
691
+16
🇺🇸 Lithuanians · United States
687
+16
🇺🇸 Japanese · United States
667
+17
🇨🇦 Spanish · Canada
655
+18
🇨🇴 Italians · Colombia
846
-71
🇨🇴 Franks · Colombia
846
-71
🇨🇴 Turks · Colombia
561
-19
🇨🇴 Romans · Colombia
518
-15
Player eAPM Actions Feudal Castle Imperial Opening
24 1,224 16:58 30:35 —
14 704 14:20 19:16 42:01 ⛏ Fast Castle
13 638 14:17 24:29 36:47 ⛏ Fast Castle
13 655 17:12 — — ⚔ Drush into Scouts
10 511 21:28 31:28 46:22 ⚔ FC into Towers
9 459 15:18 26:41 44:20 ⛏ Fast Castle
7 356 12:02 18:22 — ⛏ Fast Castle
5 250 11:26 21:02 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
20,515 14,170 14,785 3,820 53,290 60,707
18,725 10,654 10,240 1,625 41,244 44,020
13,455 9,512 3,560 3,205 29,732 33,430
11,530 7,350 7,930 1,960 28,770 33,261
7,900 8,960 2,515 1,375 20,750 25,035
5,775 4,145 250 850 11,020 14,381
3,475 2,740 620 0 6,835 7,785
2,520 1,742 150 130 4,542 5,332
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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