AoeStats
← Daisy Duck

Arabia

505235186Analyzed
1v1 RM · 22d ago on Sep 8, 2026· 43m 54s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1281
+32
🇳🇱 Vikings · Netherlands
1293
-17
Daisy Duck 141 units ordered
Knight88
Light Cavalry32
Skirmisher7
Battering Ram6
Scout Cavalry5
Scorpion2
Mangonel1
First military 10:18 — Scout Cavalry
[C4LL] Boevjee a.k.a. Borlor 116 units ordered
Pikeman55
Long Swordsman18
Petard17
Monk9
Militia5
Spearman5
Berserk3
Man-at-Arms2
Scorpion2
First military 9:19 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Daisy Duck’s army and what beats it
Knight ×88 trained
beaten bySpearman +15Camel Rider +9
Light Cavalry ×32 trained
beaten bySpearman +15Camel Rider +9
Skirmisher ×7 trained
beaten bySkirmisher +3
[C4LL] Boevjee a.k.a. Borlor’s army and what beats it
Pikeman ×55 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Long Swordsman ×18 trained
beaten byHand Cannoneer +10Scorpion +1
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